In Little Rocket Lab, the whole idea of staying up past midnight is super connected to the game’s day cycle and, well, your character’s ability to function. By default, your character, Morgan, is going to pass out right at midnight, which really puts the brakes on whatever you were doing. This isn’t some glitch; it’s actually a core game mechanic meant to keep the gameplay and progress balanced. You don’t have to just give up on your late-night shifts, as there are ways to push those productive hours.
Can You Stay Up Past 12AM in Little Rocket Lab?

In Little Rocket Lab, being able to stay up past midnight is a mechanic that totally changes how you play and how you approach building your factory. Normally, if you stay up too late, your character, Morgan, will pass out, and that’s just the rule of the game. You’ll get plenty of warnings, like Morgan starting to yawn, and the clock in the corner of your screen will flash red, letting you know it’s almost bedtime.
This mandatory sleep ends your in-game day, saves your progress, and fast-forwards time to the next morning. However, there’s a neat little workaround to extend your workday and blow past that usual midnight curfew. The local bakery, which is run by Veronica’s fiancĂ©, Jamie, sells coffee that can grant you an extension, unlike in the first demo.
When you drink the coffee, it doubles your health and lets you stay up until 2 AM for that entire day. This is so incredibly useful when you’re smack in the middle of setting up a complicated production line, finishing a super important research delivery, or just want to maximize your time gathering resources or checking out the town, or just to move faster. It’s a strategic choice, though, because the coffee only works for the current day and you can’t stockpile it, which kind of encourages a little morning ritual to fuel your factory ambitions.
What Time Is the Pass Out Time in Little Rocket Lab?

In the game, Little Rocket Lab, your character, Morgan, is set to pass out at midnight (12 AM). This is a core part of the game that makes you manage your day and make sure you prioritize sleep. As the clock gets close to midnight in the game, Morgan will start giving you a heads-up by stopping to yawn a lot. Plus, the in-game clock in the corner of your screen will start pulsing red, which is a super clear warning that you’re about to crash and need to get to bed.
If you totally ignore those warnings, Morgan will literally collapse from exhaustion. This usually means you’ll wake up the next day in your bed, and you might have lost a little bit of progress on what you were doing or you’ll have to figure out your plans again.
But there’s actually a cool way to squeeze in a few more productive hours. The bakery in town sells coffee, and if Morgan drinks it, you can stay up and active until 2 AM. This temporary boost is awesome for those times when you’re in the middle of an intense building session or you’re just a few seconds away from finishing an important production chain. You should keep in mind, though, that the coffee’s effect only lasts for that one day.
That means you’ll need to do a morning pilgrimage for caffeine every day if you want to keep extending your working hours. This adds a small, charming routine to the game, and it really drives home those life-sim elements alongside all the factory automation of Little Rocket Lab.
