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    You are at:Home»Guides»Rematch Movement Guide: When to Sprint and When to Hold Back for the Win
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    Rematch Movement Guide: When to Sprint and When to Hold Back for the Win

    By Ahsan KabirJune 26, 20254 Mins Read

    In Rematch, victory isn’t about flashy goals or risky plays, but it’s about understanding the art of controlling your own movement. That art, where you know perfectly when to sprint and when to hold back. It’s the most important yet the most underrated skill that separates normal players from winners.

    Understanding the Movement System in Rematch

    Rematch operates on a finely balanced movement system with three key modes:
    Jog: Default movement that preserves stamina and offers full ball control.
    Normal Sprint: Faster movement that consumes stamina rapidly.
    Extra Effort (Blue Boost): A powerful short burst that does not affect stamina but comes with a cooldown.

    The Blue Boost: Small Bar, Big Impact

    This Extra Effort boost is totally a game-changer as it lets you sprint momentarily without draining stamina. Since it recharges on cooldown, it needs to be used very carefully.

    Blue Boost : Small Bar, Big Impact

    The most effective situations in which it’s used are :

    • To outpace an opponent to a loose ball.
    • To break away from the defenders during counterattacks.
    • To power up shots for greater speed and distance.
    • To quickly recover after a mistake.

    The key is timing here. Use it when the opponent commits, when there’s a clear opening, or when the ball becomes contested. Don’t spam too early as it takes away the advantage.

    When to Hold Back (Jogging Smart)

    Jogging is the way by which you can conserve your stamina and keep you always ready to get good control over the ball.

    Hold Back (Jogging Smart)

    Jog when:

    • You are off the ball or maintaining position, or covering space.
    • You are assessing the field or scanning passing lanes, or waiting for an opportunity.
    • You are holding a defensive line or keeping your shape intact.

    Jogging is the method that allows you to reserve your energy for the best plays later on.

    Also Read: Rematch: Is ‘Push Ball’ the Secret to Becoming Unstoppable in 1v1s?

    When to Sprint

    Normal sprint is best used for plays where positioning matters more than saving energy .

    Sprinting

    So use it when :

    • Chasing down a loose ball when your boost isn’t available.
    • Tracking an attacker who is about to enter a dangerous area.
    • Making aggressive attacks by running into open space.

    Don’t just overuse sprint, as it will drain your stamina bar, which will leave you less recovery time for the next defensive recovery or when attacking.

    When to Activate Extra Effort (Blue Boost)

    This short, high-speed burst is what determines who gets to a ball first or who wins a decisive duel.

    Extra Effort (Blue Boost)

    Extra Effort is needed for :

    • Fighting for 50-50 balls, as in the last moment, increases your chances of getting to victory first when activated.
    • Powering up a critical pass, cross, or shot, when both precision and speed are needed.
    • Rapidly reposition after being out of place.

    Applying It in Real Gameplay

    The rhythm of each match constantly shifts between attack, defense, and transition. Winning players adapt by controlling their movement fluidly:

    • In a defensive situation, Jog back to the position rather than wasting stamina. Once the opponent reaches the danger zone, activate Extra Effort to close the gap effectively.
    • When counterattacking, start with a Jog to line up the pass and then accelerate with a sprint. When the defender approaches, tap into Extra Effort or either pass with extra speed.
    • If there is a situation where there is a loose ball, jog towards the ball to avoid committing early on and then trigger Extra Effort to secure your possession.

    Final Keys to Mastering Movement

    Final Keys to Mastering Movement

    Here’s what top players always do and remember in-game. Firstly, Jog is underrated as it keeps your stamina high and your control sharp during all times. Secondly, always use a sprint when needed the most, as it is used for positioning and not for constant movements. Thirdly, keep extra effort to yourself as it can be used for contested balls, breakaways, and power plays. Lastly, always stay fluid and constantly shift between jogging, sprinting, and boosting based on the game’s flow.

    In Rematch, the skilled player is not the one who runs the fastest, but the player who knows when is the right time to run and when to wait for the perfect opportunity. Mastering the art of sprinting and holding back will make you a perfect player, as it elevates your presence on the pitch and helps you to play the game in a controlled manner.

    REMATCH
    Ahsan Kabir
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    Ahsan writes about games for a living, which mostly means surviving embargoes, spotting nerfs in patch notes, and explaining monetization without weeping. Occasionally touches grass—usually while motorcycling up winding roads or trekking into boss-level terrain.

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